Illustration & Visual Narrative : Task 1
30/4/2025 - 18/5/2025
Ameera Rihana binti Remy Ansara
IVN / Bachelor of (honors) in creative media
Task 1: Character Design
INSTRUCTIONS
Task 1: Exercises (Character Design)
Recap
You will be provided with some techniques for exploration for the digital and analogue medium. Assessment is done on a weekly basis. Produce 3 character design illustration using the silhouette & line art method OR the vormator exercise.
- Sketches
- Moodboard
- Rationale
- Final Artwork (ai files, png)
- A3 Format
1) Planning & Inspiration
Gathering inspiration:
Before we illustrate the characters, we have to make plans beforehand by gathering information. My type of inspiration for this project is from a game called The Hollow Knight, a 2d game that depicts a story about the adventures of a knight.
Mood board / Visual Reference
To plan out the characters, I began gathering pictures to create a mood board in order to guide me and bring ideas to my sketches.
Sketches
With the mood board in mind, I sketched out three different characters with their own quirks and roles.
Rationale
Rationale of each characters:
1) Merchant (Snitches): Snitches is a sneaky merchant that creates impossible deals that can make them come true but expecting a price in return. It only appears when someone desires more than they should have. To hide itself in mystery, it covers itself with a worn cloak, ears protruding outwards, floating on ground, with a bell tugged between his collar.
2) Traveler (Harrow): Harrow is a hero told by tales, with his trusty weapon at his side and traveling across the world to defeat his enemies. However, he prefers to live incognito, far away from people's gaze. He is dressed modestly with a blue cloak, with a big wizard hat and a red scarf fluttering in the wind behind him.
3) Guardian ( Elderoot): To prevail from darkness, Elderoot has been protecting the forest and rises above them countless years. Born from the nature itself, his body is carved by wood, adorned with a peculiar mask attached with leaves and horns in order to cover his identity.
Further Rationale:
The project is inspired by the enchanting world of Hollow Knight and features a theme centered around cute, fantasy and magical creatures. The goal is to create characters that evoke a sense of wonder and mystery, blending whimsical designs with mystical elements.
The visual direction is focused on charming wizards, mystical forest beings and mythical creatures, all illustrated with a playful yet atmospheric style. This approach aims to capture the magic of exploration and discovery in a beautiful crafted fantasy universe. At the end of the research, I visualized the characters with their backgrounds, roles and characteristics and settled with three characters. (merchant, traveler, guardian).
2) Digital Process
Software used: Adobe Illustrator
a) Line arts and Trace
Based on the sketches, I traced out the characters using a pen tool and overlapped the lines while making minor adjustments. After that, I used the shape builder tool to trim the excessive lines that exceeded the outline to make it look neater. This technique is based on what I learnt from the tutorial.
Coloring with Shadows & Highlights
Once I was happy with the color schemes, I began the next step by adding shadows and highlights in various places to show where the light is coming from and to add more depth to avoid looking flat and plain. To ensure the highlights and shadows did not overpower the base colors, I reduced their opacity.
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