Anatomy & Character Sculpture: Exercises
30/04/2025 - 27/06/2025
Ameera Rihana binti Remy Ansara
Bachelor of (hons) in creative media
Exercises: Fundamentals of Anatomy and Digital Sculpting
INSTRUCTIONS
Exercises: Fundamentals of Anatomy and Digital Sculpting
Recap
Students are given series of tasks to understand the methods of traditional sculpting integrated in digital sculpting tool by using figure drawing blueprint as base. Students will be constructing and testing digital sculpting techniques in creating components to further skills in anatomical rendering in 3D through the execution of academy-style scale models of head and torso.
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Weekly Exercises
Week 2
In our first weekly exercise, we were tasked to draw anatomy parts of the body. My first attempt was drawing the female and male anatomy to differentiate their body mass and muscles. Based on these drawings, we were told to start with simple geometric shapes in different angles and observed how they distort themselves in different perspectives.
We also needed to find a few references and study their poses on how they move and twist their body.
Fig 1.5 Skull studies
For this week, I initiated my first project by planning a type of character that I wanted to create. I started with drawing silhouettes of a female body by applying together with the basics. At the same time, I continued my progression with the skull by adding more volume to add skin using a clay build up brush and standard brush.
Fig 2.1 Hand Studies
After the hands, I proceeded with the feet. I tried to looked up for reference to gather more insights. Other than that, I wanted to learn more about male torsos and abs so I tried my hand at drawing them. For the character posture, I continued adding more volume and convert them into dynamesh to join all the parts together.
Fig 2.4 Feet Studies
Fig 2.7 Final Compilation Exercises
REFLECTION
Experience: Working on human anatomy, both through drawing and sculpting in ZBrush, was a very hands-on learning process. Drawing helped me study proportions, forms, and how muscles connect across different parts of the body. It was about breaking the figure down into simple shapes before refining them into more natural forms. Sculpting in ZBrush took that knowledge into 3D, where I could physically shape and adjust forms while seeing them from every angle. This combination of 2D and 3D practice helped me understand anatomy in a more complete way.
Observation: I noticed that drawing makes me focus on line, proportion, and silhouette, while sculpting pushes me to think about volume, depth, and how muscles wrap around the body. Small mistakes in proportion that may be hidden in a drawing become more obvious in 3D. Working in ZBrush also made me more aware of symmetry, balance, and how each part of the body relates to the whole figure.
Findings: I learned that understanding anatomy is not just about memorising muscles or bones but about knowing how they work together in different poses and perspectives. Drawing builds a strong foundation for observing and understanding form, while sculpting strengthens that knowledge by forcing me to think about it in three dimensions.
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